Sphinx and the Cursed Mummy Review
Since it is
the holiday season, developers are rushing to get their games out on the market.
To make games successful developers have to make sure their game has a unique
premise, non-repetitive gameplay, and stand out from the other games. Eurocom
has released their latest action/platform game entitled: Sphinx and the Cursed
Mummy, and I have to say that I have thoroughly enjoyed this game. Read on to
find out what makes this game unique and fun to play.
A long time ago there was an old Egyptian empire called the Egyptian Universal
Empire that joined several worlds together though the Solar Disk Portals. After
some time had passed that empire was destroyed and left out of the history
books. There is now an ancient uprising that involves two gods who are trying to
revive the old empire in all of its former glory. Osiris is the good benevolent
god while Set is the malicious god intent on destroying the world. The portals
are now unstable and monsters are invading different villages and destroying
them. It is up to Sphinx and his friend the Mummy to stop Set from destroying
everything in his path. Can you handle it?
There are two different gameplay portions in Sphinx and the Cursed Mummy. The
Sphinx segments of this game play remarkably close to Nintendo’s own Zelda
franchise, which is a good thing. Sphinx game segments are full of action and
adventure, there will always be enemies around the corner to defeat, and new
items that will enhance the game play.
On the other hand the Mummy segments are more stealth and puzzle oriented. To be
completely honest the Mummy portions is what makes this game so fun. It is
always exciting and entertaining to see what new things the Mummy will have to
do in order to progress throughout the game.
The controls for both of these characters are very tight and always responsive.
The main analog stick is for movement, and the “C” stick is for camera movement.
This is nice because having control of the camera can at times mean the
difference between life and death, because at times the view that the computer
gives players can be deadly. The only bad thing about the control scheme is that
there is no lock on feature. This is one of the most crucial things that these
types of games have to have anymore. At times players will take unnecessary
damage because they cannot get a proper lock on an enemy.
Sphinx is a very pretty game for the GameCube. The levels that the players will
transverse are very large and brimming with details. The fires put off a nice
heat affect, the shadowing on all of the characters is nicely done, and the
animations for everything look splendid. The particle effects and the texture
used are nicely done for this game.
The biggest portion of this category certainly goes to the character models. The
Mummy and Sphinx are brimming with details. The character models have a very
high polygonal count and are textured nicely. Even though they are highly
detailed Eurocom focused the majority of their attention on the animation of the
characters. Sphinx has a wagging tail and has very fluid animations when he is
jumping or running around. The Mummy has the best animations of all from being
put on fire to being squished and becoming paper-thin. The best part of the game
is trying to find out what else will happen to the mummy next.
The music for Sphinx and the Cursed Mummy is very fitting. The music always
sounds right for all of the different environments. The music sounds “Egyptian”
with all of the different instruments, and it makes players feel that they
really are in ancient Egypt at times. The sound effects are nothing that are out
of the ordinary. There are the usual sword clashes, explosions, and many other
things.
The biggest disappointment is that there is no voice acting. One thing that this
generation of console gaming has brought us is voice acting and it is hard to
play a game without it. It is not that it is bad to not include it, but it makes
the game more enjoyable. This game practically cries out for it with all of the
lively animations that all of the characters do, it is really a shame that there
is none.
Sphinx and the Cursed Mummy is rated T for Teen for fantasy violence. The game
requires 20 memory blocks for saves.
Gameplay: 8.6
Sphinx and the Cursed Mummy is really fun to play, and the switching of the
characters helps prevent any repetition that might creep up on this game.
Graphics: 8.5
The game looks very nice. It features some nice effects and great character
animations.
Sound: 8.1
The music and the sound effects are really good, but why is there no voice
acting?
Difficulty: Medium
This game can either be easy or hard depending on your skill level. Some of
the hardest parts are the puzzle-solving portions with the Mummy, but it is
worth sticking out through the end to find out what awaits you.
Concept: 8.1
I loved the Mummy parts of the game, this is what made this game so great in
my eyes. It was always fun to see what new tortuous things that this dead
pharaoh would have to face next.
Multiplayer: N/A
Overall: 8.5
Sphinx and the Cursed Mummy is a really neat game that will help fill the
void of quality games for the GameCube this holiday season. If you are looking
for a high-quality action game for your GameCube this holiday season, then
purchase Sphinx and the Cursed Mummy.
GameZone Review Detail
8.5
GZ Rating
| Gameplay | 8.6 |
| Graphics | 8.5 |
| Sound | 8.1 |
| Difficulty | Medium |
| Concept | 8.1 |
| Overall | 8.5 |
7.3




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