Publisher: DreamCatcher

Publisher 2: Wanadoo

Developer: Dreamcatcher

Category: Adventure

Release Dates

N Amer - 09/29/2003

    Also available on:
  • GBA


Spirits and Spells Review

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Halloween is a time for weird and wonderful adventures.

On one Halloween, a group of children head into the woods toward a house they heard was full of delightful candy. Two of the children, Alicia (dressed as a witch) and Greg (in the guise of a devil) trail the group. When the two lagging children finally reach the house, they are shocked to see the door open and inside, the Bogeyman and a cast of ghouls have extracted the souls of their friends and turned what remained into stone statues.

Alicia and Greg, pursued, ran off into the woods. Most lost than before, they stumble upon a land filled with the dead. A guardian at the gates looks them over carefully, then decides that he may be able to help them. Well, not him personally, but he agrees to lead them to one who can help them rescue their friends - Jack OLantern.

Thus begins the adventures of Alicia and Greg in Spirits & Spells, a DreamCatcher and Wanadoo release for the GameCube console system.

This game may look like an adventure for the young, but it is anything but. The storyline may be a little more than they can handle.

This game is rather linear in nature. There is only one way through the game and you will have to avoid obstacles or defeat the monsters lined up in front of you. The game allows players to take on the role of Alicia, who uses her hat as a boomerang to knock down the mobs that confront her. Greg can do leaping pitchfork attacks. There are powerups scattered throughout the game, which can be used to generate special attacks. There are also witches and imps throughout Sydre, and in their Halloween disguises, Alicia and Greg can pass through undetected, but only for a short period of time.

Other game features include a three-dimensional environment, and 13 levels of gameplay. Both Greg and Alicia are playable and show up at different times throughout the game. Each is vulnerable to certain elements - for Alicia it is fire, while Greg will expire if he touches or walks on ice.

If you fail, there are save points that you are returned to until your lives are used up.

Graphically this game has some very solid aspects and some not so good aspects. The worlds are very lush and the three-dimensional aspects is excellent. But the camera is fixed and that can mean that at times you have a third-person viewpoint but at others this is a side-scrolling game. The animation is also very well done.

The musical score for this game is rich and vibrant. The sound effects are solid as well. The character dialogue attempts to be stylish, but falls a little flat.

The game controls are very simplistic. The A and B buttons control jump and attack, while the left thumbstick controls directional movement. If you have collected enough characters, the Y button allows you to switch characters, the Z button activates the player interface and the X button (depressed for two seconds, then used in concert with the B button) activates a special magical attack. The two characters also have special moves which use the X button and A button in combination.

The game does not really present a great challenge. The puzzles are simplistic and this a move from point A to point B venture. Even when occasionally failing, and being set back to a checkpoint, the path ahead was unvaried, which make hinder replayability.

Spirits & Spells looks good for the most part, but the game lacks depth. The story has control elements that are simple to use - so simple even a child could navigate through this world, but the story may be a little too extreme for younger players. Rescuing souls stolen by the Bogeyman who then turns the children into stone may be a little much.

Spirits & Spells is simplistic and linear and will not overly challenge.

This game is rated for Everyone.

Gameplay: 6
This game is too linear. You can’t stray off the patch and the fixed camera teases with a look at a delightfully rendered world, then locks you from at least seeing it from a panoramic perspective.

Graphics: 8
The look of this game is delightful. The environments are superb and the animation is very well done.

Sound: 7
The musical score is robust and fits the game mood perfectly. The dialogue could have been much better, and the effects are merely average.

Difficulty: Easy
This game is a linear trek that does not offer much in the way of mind-stretching puzzles.

Concept: 6.5
The controls are simplistic enough for a child, but the story seems to tread an older line.

Overall: 6.5
This game is a tease. It looks terrific but does not play out as well. The sound track goes from excellent to merely Ok. This is a mindless diversion that has a measure of eye candy, but lack depth.



Spirits and Spells Comments (0)



GameZone Review Detail

Gameplay6
Graphics8
Sound7
DifficultyEasy
Concept6.5
Overall6.5

6.5

GZ Rating

Spirts & Spells looks great but lacks depth

Reviewer: Michael Lafferty

Review Date: 10/06/2003


ESRB Rating

Everyone
Mild Violence

Industry Critic Reviews

GameZone's Partners

5.7
4.7

Other Sources

5.0

All Reviews for Spirits and Spells